Wendy Pendlewick is a 2d Side strolling platformer where you help Wendy on her quest to find her lost familiar Pookii.
Team - Me - Artist - General - Graphic Design, Characters, levels pixelart, animation etc.
Team - Josh - Narrator, scriptwriter, storyteller
Team - Kevin - Development & coding
Team - Dylan - Sound effects, music composition and overall audio sauvant
Wendy Sprites - different states and key sprites for the in game view.
PixelArt - Scene 01 - Wendy's room
PixelArt - Scene 2 - Gribblewoods
Greta Avatars - a range of different emotions/states when the character is speaking.
Pookii Avatars - Pookii opens the gates of hell with his mouth so he has the widest range of states
Baddy - a range of different emotions/states when the character is speaking.
Teddy - Avatars - Teddy is an inanimate object so I wanted to keep his expressions more subtle, but keep interested and keep the viewer guessing if he's alive or not.
Wendy Avatars - Our main protagonist is all sorts of cute and fierce
Z - Avatars - Shock and Anger are predominantly his go to emotions.
Some of the cutscenes from the game. Intro sequence 01 - Night night pookii